Showing posts with label buildup. Show all posts
Showing posts with label buildup. Show all posts

Monday, May 14, 2018

The Age of Invention: Mammoth and Dog Monster

There were only two more puppets in this project, and they're both pretty standard builds. Let's start with the mammoth.



I used my preferred sculpting material of medium grade Monster Clay to create the mammoth head.


I managed to cast the whole head using a single one-piece plaster mold with a broad open base. this is just before the plaster is added over the sculpture.


The head was cast as a hollow latex skin. The trunk was build up separately, covering a bit of aluminum wire with soft yarn, and thin polyurethane foam.



The tusks were shaped by hand from melted Plolymorph thermo plastic. The eyes are round plastic beads painted and covered with a shiny sealer. An aluminum wire goes into the lip, and the whole head is lined with the Polymorph, holding together all the jointed bits of the head, as well as giving the latex skin a sturdy support.


The plastic and aluminum wire armature is given some light weight bulk by using hard foam camping cushions (the moss green material) along the torso and in the legs.


Balls of cotton fills out the belly, but keeps the spine free from obstructive padding, and allows it to be easily animated. All of the muscles and defined shapes are covered with thin polyurethane foam.



All of the foam is in turn covered with patches of latex skin, cast from a wrinkly plaster skin mold. All the latex has been tinted a very dark grey.



Before adding any fur, the whole puppet is given a unifying coat of paint by drybrushing tinted latex over the skin, leaving some of the deeper wrinkles still quite dark.




I decided to make the mammoth slightly shabby-looking, as if parts of the fur was shedding due to hot weather, or something similar. This meant that I couldn't simply add patches of fake or real fur still stuck to fabric or leather. To get the right look I used crépe hair, which is sheep's wool washed, dyed and braided. When the braid is ironed out you get what looks like long strands of hair, which is traditionally used to make fake beards and mustasches for stage productions. I added tufts of crépe hair to the mammoth skin using liquid latex as a bonding agent- The latex looks milky white hear, but turns transparent when fully cured.


The third and last critter from the film is s dog-like mammalian monster. Originally I intended to make it an Andrewsarchus, which traditionally has been portrayed as a giant wolfish creature. However nowadays I think the palaeontologist reconstruct is as more hippo-like. Anyway, when I started sculpting the head to make it more like a weird bull terrier, since I think they're both cool and funny-looking dogs. I sculpted the mouth open to get some details between the lips and the gums. But having the mouth open that wide and also sculpt the inside of the mouth would invite difficulties when making the plaster mold, so I filled it up with clay. Now I could simply create a one-piece plaster mold, as I had done for the mammoth.


I wanted the teeth to look particularly fearsome, so I decided to sculpt them too.


When the top and bottom teeth (with gums) were finished I created two silicone molds over the sculptures, using DragonSkin Pro silicone.


Two aluminum wires make up the jaw joint. The wires are stuck to the plastic teeth using a mix of super glue and baking soda, which creates a chemical reaction resulting an a very hard bonding material.


The teeth are painted with enamel hobby paints and attached to the latex head skin using Polymorph plastic. You can create jointed mouth pieces this way without having to make an entire skull.



The puppet is then padded with lots of small bits of soft polyurethane foam, which is covered with cast patches of tinted latex skin.





This nameless species of prehistoric canine was given an acrylic airbrush paint job, as well as a crest of blond crépe hair.

Tuesday, November 8, 2016

Carcosa Project: Pig Monster

I was so busy with other things that I didn't manage to get a single post up during October. Bad form, indeed! I hope I can make up for that this month.

I'm almost done with my Carcosa film project; "In the Court of the Yellow King." But I find myself still building the world, adding more and more details and characters to the backgrounds. It's time to give it a rest. But before that, here's yet another monster!


I'm making a scene set in a  town square (of sorts) and I needed to populate it with at least a couple of living things. This puppet is supposed to represent livestock and domesticated critters in Carcosa; basically a pig body with a strange artificial head. My armature is the basic type I always build, using thermoplastic (the white stuff) and aluminum wires. But this time I decided to build up a rib cage to make the body sturdier, and to give me something solid to grab hold of while animating. It's basically aluminum wires wound around the spine, and covered with thermoplastic.


The funnel-shaped head is at the back the top of a whipped cream can, and the front is what's left of a toy plastic tuba I've had since I was very small. The tuba broke many, many years ago, but I saved the top of it.


Almost all of this puppet was covered with thin sheets of polyurethane foam. Only the rump of the monster was provided with a bigger foam piece.




Here's the finished muscle build-up. As you can hopefully see it's quite subtle, and partially based on the muscle diagram of a real pig. The green foam is slightly thicker and denser than the yellow. The back haunches have been partially shaped with cotton dipped in latex.


The body was then covered by fairly small patches of latex skin cast in a plaster skin texture mold. If I remember correctly, the skin mold was created off an old orange skin.


Using smaller latex patches creates a smoother, leaner look to the surface, but it also means more seams that need covering. I used a pipe cleaner to brush on tinted latex in very thin layers, and a pointy sculpting tool to poke pores into the latex seam coverings, making them blend better with the rest of the skin surface.




The finished puppet is painted with PAX paint (Prosaide glue + acrylic paint), and the tail has received a tuft made from crepé hair. Macramé yarn dipped in latex tinted black, and then dry brushed with metallic paint was added as cables going from the body into the funnel head. I haven't decided yet what the funnel will do, exactly. I'll probably have a nasty-looking tongue coming out of it, and maybe some sparks.

Sunday, May 15, 2016

Carcosa Project: The Faceless Guide

"Down the dark street of monoliths I passed
The shambling, faceless figure of my guide
A voiceless thing that beckoned at my side
And to the dreaded gate I came at last."

So says the Lin Carter poem "The King In Tatters", which I'm working on adapting. The poem is set in the fantasy world of Carcosa; a place that I, as well as the rest of the world, imagine to be a twisted place, a shadow parallel to our own reality. The guide in the above quoted passage was in my mind a great opportunity to show just how twisted life in Carcosa could be, and yet retain certain common features from our shared consciousness.

This is how my original design for the guide looked. It did change a bit along the way, but the main concept remained. I almost always find that new ideas make themselves known when I actually start building the puppet.





I chose to sculpt the bigger part of the torso, mostly the front, in Chavant clay. Big fleshy sockets were built up around the horns, which we'll get back to shortly.


The horns were removed for the casting of the torso, and a simple containment wall made from soft hobby clay was built up around the sculpture.


This produced a single-piece plaster mold into which a thick latex skin was cast. The latex was tinted with Monster Maker's excellent latex pigments.


So what about the horns, then? Well, they're probably the only big innovation on this puppet. A while ago I sculpted a Chavant version of how I imagined a proper Raptor claw should look. It was made for a project that hasn't materialized yet, though the claws have been cast and used for other stuff, including LARP events. I made a DragonSkin FX Pro silicone mold around the sculpture into which various plastic materials could be cast. For the guide puppet I used a material called Feather Lite from SmoothOn. It's a plastic that's supposed to weigh so little it floats on water. I made two Feather Lite castings of the Raptor claw, and cut one of them down to be slightly shorter. Two simple screws act as attaching points, something that Friendly Plastic, the material used to join together the puppet, can grab hold of.


Feather Lite sets up a cream color, which was perfect for the horns. I used acrylic airbrush paints to give the horns depth and weathering. I simply used a hobby paint brush and painted on the colors in washes. Fixativ fixing spray sealed the paint job.


I could get away with a really simple armature for this puppet. Nothing for the face, and not really any joints necessary for the torso. Only the legs needed to be strong, and the arms suitable articulated for some simple gestures and arm swinging.


The torso was filled up with soft polyurethane foam, and the back was shaped out of a slightly denser foam piece to give it stability. The fingers are covered with soft croquet string dipped in tinted latex.


I made sure the arms had a proper network of foam muscles, as they would be in plain focus in the animations. By this point, however, I had made different plans for the legs, and bulked them up by just wrapping thin strips of foam around them. I probably doesn't show very well in this photo, but I've shaped blobs of Friendly Plastic thermoplastic into cloven hooves over the feet.


Thin textured patches of latex skin cast in older texture plaster molds now cover the arms as well as the back, and the fingers have been given latex talons cast in plaster molds I use to produce horns, claws and similar shapes. A layer of PAX paint has been stippled on using polyurethane foam sponges.


Acrylic airbrush paints are applied quite liberally on this puppet to give a dimensional fleshy look. I gave the torso special attention, since it would be the most prominently featured part of the character. Acrylic airbrush paints usually bond very well with the acrylic-based PAX paint, but I also give the paint job a dash of an airbrush sealer used for art applied to leather and other flexible surfaces.


During the work on the puppet I decided to make it a kind of twisted satyr or minotaur, and have the legs be covered with fur up to the waist. I used contact cement to glue bits of fake fur around the legs, which only took a moment, but I then spent considerable time cutting small tufts of hair from the fur fabric and using Pros aide prosthetics glue to lay down a few hairs at a time to create a more natural-looking progression of hair from the waist up the torso a few centimeters.


Some shaggy hairs on the arms were applied in a much quicker fashion using black and brown crepé hair blended together and glued down with Pros aide.


I also added two naked and gnarly knees by cutting away patches of the fake fur, and gluing down two small pieces of cast latex skin.


By this point I had also decided that the creature should be adorned in some way, though not have any clothes or armor. In my box of good-to-eventually-have stuff I found a motley collection of cheap jewellery, and thought that I could probably string some of it together to have a small metallic-looking set of bodily adornments.


Among other things I wanted to have a nasty-looking piece of piercing dangling from one of the monster's man boobs. This, of course, meant that I had to make something that could be animated. A bit of thin chain with a weight attached to it seemed hardcore enough to my lily-livered sentiments. I came up with the idea to use a pipe cleaner stripped of its fur covering, and slightly twisted so it opened up just a little bit without falling apart. Now it looked enough like a chain for me to get away with the concept.


A small hole was drilled into the boob using my Dremel tool, and the cavity inside the latex casting was filled up with a mix of cotton and flexible super glue. One end of the naked pipe cleaner was then inserted into this goop and held in place until the super glue had set up (a matter of minutes). A small nickel ball was attached to the end of the "chain", and a mix of cotton and PAX paint sealed up the entry hole to simulate some suitable droopy and wrinkly skin. Now I had a length of chain links that could easily be animated swinging back and forth as the puppet was walking.
I also attached an ear piece with pendants to the puppet's crotch, but noticed that the dangling pendants mostly rested against the legs, so I wouldn't have to make those animate-able too.


I'm generally happy with how the Carcosa guide creature turned out. It looks very top heavy, but thanks to the Feather Lite plastic it isn't. It stands a little over a foot tall. I hope I can make a nice impression with this character and its short appearance in the film. Overall, my aim is to give this film a visually arresting and interesting feel.