Showing posts with label silicone. Show all posts
Showing posts with label silicone. Show all posts

Wednesday, August 31, 2016

Orc Horn and Other LARP Stuff


These past two weeks I have been exhausting myself (always an interesting experience) by making a bunch of stuff for an upcoming local LARP event. In other words, lots of people dressed up as orcs, elves, etc, running through the woods. Among the things I built was this orc horn, something I hadn't done before. The people arranging the event couldn't find a big imposing-looking horn, so I volunteered to build one.


My idea for the horn-construct was a traditional one, as far as prop-making is concerned. I built up a basic smooth shape using Chavant clay, and decided to cover it with paper and glue papier maché style.


However, I opted to use latex instead, since time was suddenly of the essence, and latex would set up faster that the wallpaper glue traditionally used for this kind of work.


I tore up small bits of newspapers and fastened them to the clay horn by painting the latex over the paper with a sponge. When the first layer was finished..


..I added another using tinted latex, so I could see if I missed any spots.

 When these layers had set up I cut a slit all the way down the latex/paper skin with a scalpel, and simply peeled it off like a banana skin. Liquid latex was used to seal the split.


Of course, the horn as it was so far was far too soft, so I reinforced it by pouring SmoothCast 325 into the horn, and slather it around by turning the horn. The plastic was tinted a dark brown to cover up the newspaper printing on the paper. I did this two times to add sufficient support.


The next trick was to add exterior support too, and a smooth bone-like surface. For this I used another type of plastic called Epsilon Pro, which is mixed up and painted onto a soft surface to add a hard shell around it. Two layers of Epsilon Pro created a very smooth and durable surface for the horn.


As I had also tinted the Epsilon plastic a dark brown, the resulting look was quite nice, I'd say.


But to make it an Orc horn we also need to adorn the horn with some crude metalwork. I built up a clay shape around the opening of the horn using Monster Clay soft, which is very quick to work with, and fine if you don't need very complex details in your sculpture.


The white surface you see here is the bottom of a paper plate, and it's there for a good reason.


 Onto the paper plate surface I poured DragonSkin Pro silicone to create a base for the silicone mold that would go around the sculpture.


One truly indispensable tool in my workshop is my little turntable, on which I built up a Monster Clay base for the mold making process.


The horn sculpture was turned upside down and placed onto the clay base, and clay walls were built up around the sculpture to contain more silicone that was poured around the horn.


The final layer of silicone was thickened with a special chemical agent and smeared on like butter. This was done to quickly build up a thickness of the silicone. Trying to save that ever away-slipping time again..



A middle section was created in pretty much the same way, using clay containment walls and DragonSkin silicone.


Finally, the mouth piece was sculpted and a small wooden button added at the very top to create the desired look.


This time, again to save time, I simply used a roll of soft carton to create a containment wall for the silicone.


All these sculpted bits were cast in SmoothCast 325, using silicone molds that had been dusted down with aluminum powder. This powder stuck to the darkly tinted plastic, and created a dull metal surface that would never rub off.


The final horn was sandpapered for a more organic, dull look, and the "metal" bits were weathered using black airbrush colors. And how does this magnificent instrument sound? Well, when I blow in it, it either sound like a distant breeze or a smattering fart. I hope the Orc who'll be wearing this can make more noise with it. You can possibly make out that two metal rings have been added to the top and middle sections. These are points where a leather strap will be added.


I also cast 16 latex Elf ears, and 11 Orc and goblin latex masks, some of which are shown below. 
It's quite a lot of work hauling big plaster molds around, and I don't plan on participating in any such project again. I started making LARP masks and props way back at the start of the 2000's. A big LARP boom was occurring in Sweden then, and although this hobby isn't practiced by as many anymore, there are still ambitious fantasy role playing events popping up in the Swedish woods around this time of the year. 










Thursday, April 14, 2016

Nothing Is Forgotten -The Finished Film

In February I posted a little chronicle about the making of a silicone-skinned puppet; the first of its kind that I ever made. It was created for young British YouTubian filmmaker Laurie Cousins, who adapted Ryan Andrew's web comic of that same name. Laurie has now finished his film and published it on YouTube. Enjoy!

Wednesday, February 10, 2016

Nothing Is Forgotten Web Comic Monster

During the fall of 2015 I was approached by young British filmmaker Laurie Cousins about collaborating on a YouTube film project. He's adapting the web comic "Nothing Is Forgotten" by Ryan Andrews, which is a beautifully told wordless story about loss and loneliness, and weird friendships.


Laurie is himself starring in his adaptation, and has finished all of the live-action shooting. Here's his YouTube channel, by the way.


So now it's up to me to build and animate the creatures in the tale, and they look like this:



Though there are several creatures in the story they all look alike, and I decided to build only the one puppet and animate it several times. To create the swirly bark-like pattern in the creature's skin I knew I had to forgo my usual build-up techniques. Using latex would probably create a skin that wouldn't be soft enough, which meant I would use silicone instead. My first thought was to sculpt the whole character and cast it in a plaster mould, but I don't like the hassle of making the mould, aligning it correctly for the armature, and then cleaning up the casting and patching up the seams. Which meant that I still had to use some kind of build-up technique.


But first things first. The armature was my ordinary aluminum wire construct. I made the puppet bigger than usual, assuming that would be in my favour when creating the detailed skin build-up.


The padding or muscle structure of this puppet was much simpler than anything I had done before. I used my usual soft polyurethane mattress foam, trying to have as few seams as possible. The spindly arms and legs are covered with white yarn to give the build-up something to grab on to.


I happened to have a set of PlatSil Gel 00 silicone on my shelf. This silicone is very soft and sets up in about 15-20 minutes. When adding a bit of thickening agent the PlatSil turns into a butter-like consistency, which makes it very easy to apply to any surface. I tested the material on a bit of polyurethane, and the results were very promising.


I applied the silicone, now tinted with SilcPig pigments, using a palette knife. The application was split up in sections of the puppet body, as one section needed to cure so I could then grab hold of it (or stop worrying about smearing it out) when working on the next section. I mixed up enough to first cover the front of the body, then the back, then the head, and lastly the arms and legs.
The eyes, by the way, are half-sphere buttons with a shiny mother of pearl look, which I think looked neat.


The actual shaping of the silicone skin was done before the material fully cured. I used a pointy dental tool to simply draw the lines into the silicone, letting the various sections blend into each other.


And here's the finished puppet. The skin is thick enough to cover the polyurethane, but the consistency of the PlatSil Gel 00 is so soft that it bends and flexes very well and affords the character great maneuverability. Essential for a confident animation, of course.


Remember that some of the creatures in one of the illustrations were carrying umbrellas; actually a pivotal ingredient of the tale? The umbrella I needed had to be pretty small, so I decided to build one myself. To make this as fast and easy as possibly I simply sculpted an open umbrella in Chavant clay and created a silicone mould around it. The umbrella was then cast in SmoothCast 325 plastic tinted red, and attached to a metal rod.


Here's how dapper the giant monster looks with his umbrella. As the same puppet will play all the monster parts, so will that umbrella be all umbrellas. My plan is to change the colour of it in After Effects, but this may not even be an issue, since the final film will be tinted a black & white sepia tone.

Thursday, July 10, 2014

The Materials I Use

I'm quite often asked (especially on YouTube) what materials I use, so the person asking can go right out and buy all the stuff at once. It's not really that simple. The materials I prefer may not be what someone else would choose, but I guess it's somewhere to start if you really have no idea about what you should get.

 I have used quite a few clays in my creative travels, but I didn't find a favourite until I came across Chavant, medium hard grade. This clay has been my mainstay, as well as the choice of many a sculptor in the FX business. But I have actually found something I like even more: Monster Maker's "Monster Clay". This stuff is very firm until you warm it, either by putting it in your microwave oven for a short while, or (as I do) by simply using a heat gun on it. You can melt it down to a puddle if you choose, and while it's soft you can slap together large rough shapes. As it cools you're able to work lots of minute detail into the clay, and you can handle your sculpture quite roughly without squashing it.

I use a variety of sculpting tools, but the ones I'm holding up here are my three most effective. The red one on the right is home-made, using an old brush handle and simple steel wire epoxied in place. I use this tool to work in both larger and smaller details. The middle tool has two hard rubber points, which are very useful for creating soft, but defined shapes. The larger loop tool to the left is used to smooth out the shapes made by the other two tools, and also to create larger shapes.
To soften the shapes further I put some Vaseline (petroleum jelly) on a finger, and rub it over the clay. I also have texture stamps made by applying latex or firm silicone rubber over surfaces with interesting textures, like bumpy plastic displays in cars or various fruit. I seldom use them nowadays, but these flexible texture stamps are a quick way to add interesting surface detail to your sculpture.

I use only really hard plaster, mostly some brand of dental stone. Hobby plaster will deteriorate very quickly, and if you plan to re-use your plaster moulds for new projects, you'll find that they won't hold up for very long. In short, buy your plaster from a dental supply shop, which is easy to find online. I keep all my plaster in a big plastic container, with a tight snap-on lid to keep dust and moisture out.

Latex can be considered a fairly primitive material now, but it's also one of the most reliable and cost-effective. I really should get on with using silicone for my puppets and masks, but I still find latex far more enjoyable and easy to work with. You can also find it at lots of places, from sculpture shops to hobby shops.
I often mix the latex with other materials, mostly cotton, to add volume. But it's important to remember to never add a cotton/latex mix to an area of the puppet which needs to be soft and bendable.


 For my puppet skeletons I only use aluminum wires of varying thickness. I have used advanced ball & socket metal armatures as well, but I often find them lacking in some aspect, mostly regarding movability. Aluminum wire allows you to bend your puppet's limbs in any direction, until the material covering the wire and padding the body can't be compressed any more, and starts to spring back.

To create the "bones" or the hard parts of the wire armature I use Friendly Plastic thermoplastic. This material is brilliant, and I've been using it for years for all sorts of things. I've made entire sword handles from it, as it's very sturdy. You melt these plastic strips with a heat gun, and if you have to re-do something, just melt the stuff again and again.

I pad the bodies of my puppets with the softest urethane foam I can find, which I simply collect from old cushions and mattresses. I piece together the foam bits using a brand of contact cement, which I believe is manufactured in Sweden. The Casco contact cement is yellow, smelly and dries to a strong flexible bond. It's perfect for puppet work, and I also use it for many other types of projects.
Master animator and puppet builder Jim Danforth recommends a brand called Pliobond.

This is my trusty Black & Decker heat gun. I've had it for over 10 years now, and it hasn't failed me yet. It's a real workhorse. I use it to quickly dry latex in a plaster mould, to dry paint, to soften the Monster Clay and melt the Friendly Plastic. It's an invaluable tool for me.

When I paint the rubber skins of my puppets and masks I use either latex tinted with Kryolan tinting powders or Universal tinting liquids, or I sponge on PAX paint; a mix of Prosaide make-up glue, and acrylic paints. There's a type of Prosaide formulated especially for making PAX, called No-Tack, which means it doesn't have the stickiness of normal Prosaide.
But when the base paint is dry I attack my subject with an airbrush, in my case the Iwata HP-C double action airbrush pen. I can't say if this model is still available, but it's another little tough guy, very precise and easy to clean. I use a small air compressor specifically made for airbrush work.

I've used a variety of airbrush inks. Right now I'm into the Liquitex line of airbrush acrylics. I only use airbrush paints that are water-based. Cleaning up your pen can be a real hassle otherwise.

Moving on to other materials, which I use for prop-making. I've found that the Dragon Skin FX-Pro silicone from SmoothOn is ideal for making soft, elastic moulds in which you cast plastic or plaster items. These moulds last forever, the materials are easily mixed on a 50/50 ratio, and the silicone sets up fast -within about 45 minutes you have a usable mould.
I've also made masks and puppet parts out of Dragon Skin FX-Pro, and there are many ways you can vary the softness of the silicone using additives. I can also recommend PlatSil Gel 10, which is another easy to use silicone ideal for both moulds and mask/puppet projects.

The material I use more than any other for casting props, fake jewellery, puppet armature skulls, etc, is SmoothOn's Smooth-Cast 325. It's another 50/50 ratio mix material, and it can be tinted with other SmoothOn products. Smooth-Cast 325 is ideal for "roto casting", which means that it sets on the inside of your silicone mould if you start to turn it. In other words, you can cast hollow objects of almost any size -from tiny puppet parts to big monster skulls. This plastic also sets very quickly.
Sometimes I use Smooth-Cast 65D, which is more elastic, and therefore able to take a bigger beating.

Are these material expensive, then? Well, the SmoothOn products cost a bit, but are worth every penny. The Monster Clay is also quite pricey, but other than that you won't have to spend an arm and a leg tooling up for your first puppet or mask project.