Showing posts with label friendly plastic. Show all posts
Showing posts with label friendly plastic. Show all posts

Wednesday, August 19, 2020

Imps


The subject for this little film had been on my mind for many years, namely to use a woodcut describing "imps", witches' familiars, as a template for stop-motion puppets.


I am, of course, thinking about the famous woodcut featuring witchfinder general Matthew Hopkins and two of his victims-to-be. The presumed witches are parading a pretty impressive lineup of servitor demons in various animal shapes, some more bizarre than others. The names of these imps were pretty cool too.


Lets' start with Sacke & Sugar, which is actually just the one creature. In the woodcut, it's apparently a black rabbit of some kind. I went with a zombie rabbit kind of thing instead. This little monster has an exposed skull, which I sculpted in medium grade Monster Clay. The skull and the jaw are separate.


Both parts of the skull were replicated in Rhino casting plastic from two DragonSkin FX silicone molds (after cleaning out the clay).


The aluminum wire skeleton has a pair of t-nuts in its feet, with bits of harder wire lashed to the aluminum wires using yarn, creating the "bones" of the skeleton. An aluminum wire also goes into the jaw.


Since most of the puppet would be covered by fake fur I didn't have to spend too much time on shaping the foam padding into exact muscle replicas. General shapes were quite adequate. A latex cast of a mummified-looking chest sculpted for another puppet was re-used. To create bits of shredded, dried tissue I simply rolled up thin skins of tinted latex sponged out over a plastic tray, the so-called "chunks-o-flesh" method. The insides of the ears were simply made by carving negative shapes into clay with the end of a paintbrush and then adding tinted latex into those shapes. The eyes are German-made taxidermist's glass eyes (don't know what animal they're supposed to be used for.



The fur I used was also used for the puppets in Empire of the Robot Monsters and is a short-haired synthetic fur attached to a slightly elastic fabric, which means that it will stretch slightly when animating the puppet.


Greedigutt isn't pictured in the woodcut but Imagined it as a dwarfish Hieronymus Bosh kind of creature. The head and feet were sculpted in clay, and then cast in latex from a dental plaster mold.


This little fellow was built in one day, having a very simple body padded with foam. The tail was built up over an aluminum wire using soft yarn.


Patches of latex cast in old skin texture molds covered the puppet. It was given a base paint of reddish-brown using tinted latex applied thinly with a sponge.




 A lighter coat of tinted latex was then dry brushed on. White latex pigments helped create a pale skin tone. The white eyes were just painted on, but the lower lip could be animated via an aluminum wire.


Another quickly built puppet (though not in one day) was Jarmara, the caterpillar dog. Actually, in the woodcut, he most resembles a creepy version of Dougal from The Magic Roundabout. It doesn't look like he's got any legs, so I decided that he probably walked like a caterpillar. The only thing I sculpted in clay was his head.


A latex cast of the head, reinforced with a cotton/latex mix, was attached to the aluminum wire skeleton. Aluminum wires were also used for the ears, which were covered with more latex and cotton. More padding with that soft yarn.


Jarmara's head and feet were dabbed with tinted latex and his buggy eyes were another pair of German taxidermy work. Strips of soft foam helped to further pad out the body.




Finally, fake fur from an old had was used to cover up the body. The aluminum wire torso could be contracted and extended to ape the movement of a kind of caterpillar.



The idea for Pyewacket (another imp not shown in the woodcut) was inspired by dancers and contortionists who can bend their hips and legs over their shoulders. It's a fairly impractical way of walking, but it sure looks strange. Another simple aluminum wire armature provided the skeleton. The dark grey blob at the bottom is a bit of dense foam from a camping seat cushion, filling up the chest area, without adding any real weight. 


The head was sculpted in Monster Clay..


..While the rest of the body was built up using foam shapes of various densities.


Patches of latex cast in texture molds then covered the foam.




The finished Pyewacket was painted with tinted latex, and detailed with acrylic airbrush paints spattered onto the puppet using a toothbrush. Fake fur from an old jacket collar was glued on here and there using the very strong and transparent Telesis silicone glue.


The best-remembered critter from this woodcut is doubtless Vinegar Tom, the strange cow-whippet-thing. The head was another Monster Clay sculpture, using plastic pearls for the eyes.



The horns were cast in latex from an old plaster mold. Small aluminum wires help move the ears and the jaw. The tie-downs I use are usually M4 t-nuts, but for this puppet, I used M3 to make the feet really small.



For Vinegar Tom, I did a pretty intricate foam muscle build-up. I based this on both cow and dog muscle diagrams.


The pearl eyes were used so I could move them around, BUT looking at the woodcut I realized the eyes were simply too small. I simply glued a pair of bigger glass taxidermy eyes over the original pearl eyes, and built up eye sockets around the eyes using cotton dipped in latex. A finely detailed latex skin was added over the foam padding.



More fake fur was used to add a short mane to Tom's neck. Teeth were made from cotton and latex, as were the toes. This puppet was painted with PAX paint (Prosaide glue + acrylic paint) using a sponge, with acrylic airbrush paints adding a bit of subtle detailing.


Grizzle, our last little critter, was basically a scary pig standing on his hind legs. He only appears for a short bit at the end, so I decided to make him something recognizable. There are examples of demonic pigs in religion, folklore, and pop culture, so it seemed a suitable choice. I sculpted and cast both head and torso in latex from a dental plaster mold.


Again, a very simple aluminum wire armature did the job. It's still strong enough and versatile enough to allow the puppet to be used for more projects.



The latex skin was partially padded with thin bits of polyurethane foam. Aluminum wires go into the ears and the jaw. Also, reflective pearls were glued into the eye sockets.


The foam muscle padding was quite detailed, though most of the focus would be on the latex torso, which was attached to the padded body using liquid latex as a bonding material.



Reddish tinted latex was applied as a base paint, with a purple-greyish latex paint dry brushed over that, with strands of fake for added as bristles to the neck, and cotton/latex tusks stuck into the mouth. Saliva and snot were created with Glossy Accents scrapbooking plastic.


That's all about the imps, but what about their mistress. Well, I don't know who she is, because she's just a bunch of stock footage clips from Videoblocks.com, but I'm glad I found her. 


All of the film was treated with a couple of filters in After Effects to make the image a bit fuzzy and dream-like. Libby Grant delivered another excellent narration (our previous collaboration was Baba Yaga's Hut). Almost all of the backgrounds were found on Depositphotos.com, where I have a monthly subscription.

Thursday, July 10, 2014

The Materials I Use

I'm quite often asked (especially on YouTube) what materials I use, so the person asking can go right out and buy all the stuff at once. It's not really that simple. The materials I prefer may not be what someone else would choose, but I guess it's somewhere to start if you really have no idea about what you should get.

 I have used quite a few clays in my creative travels, but I didn't find a favourite until I came across Chavant, medium hard grade. This clay has been my mainstay, as well as the choice of many a sculptor in the FX business. But I have actually found something I like even more: Monster Maker's "Monster Clay". This stuff is very firm until you warm it, either by putting it in your microwave oven for a short while, or (as I do) by simply using a heat gun on it. You can melt it down to a puddle if you choose, and while it's soft you can slap together large rough shapes. As it cools you're able to work lots of minute detail into the clay, and you can handle your sculpture quite roughly without squashing it.

I use a variety of sculpting tools, but the ones I'm holding up here are my three most effective. The red one on the right is home-made, using an old brush handle and simple steel wire epoxied in place. I use this tool to work in both larger and smaller details. The middle tool has two hard rubber points, which are very useful for creating soft, but defined shapes. The larger loop tool to the left is used to smooth out the shapes made by the other two tools, and also to create larger shapes.
To soften the shapes further I put some Vaseline (petroleum jelly) on a finger, and rub it over the clay. I also have texture stamps made by applying latex or firm silicone rubber over surfaces with interesting textures, like bumpy plastic displays in cars or various fruit. I seldom use them nowadays, but these flexible texture stamps are a quick way to add interesting surface detail to your sculpture.

I use only really hard plaster, mostly some brand of dental stone. Hobby plaster will deteriorate very quickly, and if you plan to re-use your plaster moulds for new projects, you'll find that they won't hold up for very long. In short, buy your plaster from a dental supply shop, which is easy to find online. I keep all my plaster in a big plastic container, with a tight snap-on lid to keep dust and moisture out.

Latex can be considered a fairly primitive material now, but it's also one of the most reliable and cost-effective. I really should get on with using silicone for my puppets and masks, but I still find latex far more enjoyable and easy to work with. You can also find it at lots of places, from sculpture shops to hobby shops.
I often mix the latex with other materials, mostly cotton, to add volume. But it's important to remember to never add a cotton/latex mix to an area of the puppet which needs to be soft and bendable.


 For my puppet skeletons I only use aluminum wires of varying thickness. I have used advanced ball & socket metal armatures as well, but I often find them lacking in some aspect, mostly regarding movability. Aluminum wire allows you to bend your puppet's limbs in any direction, until the material covering the wire and padding the body can't be compressed any more, and starts to spring back.

To create the "bones" or the hard parts of the wire armature I use Friendly Plastic thermoplastic. This material is brilliant, and I've been using it for years for all sorts of things. I've made entire sword handles from it, as it's very sturdy. You melt these plastic strips with a heat gun, and if you have to re-do something, just melt the stuff again and again.

I pad the bodies of my puppets with the softest urethane foam I can find, which I simply collect from old cushions and mattresses. I piece together the foam bits using a brand of contact cement, which I believe is manufactured in Sweden. The Casco contact cement is yellow, smelly and dries to a strong flexible bond. It's perfect for puppet work, and I also use it for many other types of projects.
Master animator and puppet builder Jim Danforth recommends a brand called Pliobond.

This is my trusty Black & Decker heat gun. I've had it for over 10 years now, and it hasn't failed me yet. It's a real workhorse. I use it to quickly dry latex in a plaster mould, to dry paint, to soften the Monster Clay and melt the Friendly Plastic. It's an invaluable tool for me.

When I paint the rubber skins of my puppets and masks I use either latex tinted with Kryolan tinting powders or Universal tinting liquids, or I sponge on PAX paint; a mix of Prosaide make-up glue, and acrylic paints. There's a type of Prosaide formulated especially for making PAX, called No-Tack, which means it doesn't have the stickiness of normal Prosaide.
But when the base paint is dry I attack my subject with an airbrush, in my case the Iwata HP-C double action airbrush pen. I can't say if this model is still available, but it's another little tough guy, very precise and easy to clean. I use a small air compressor specifically made for airbrush work.

I've used a variety of airbrush inks. Right now I'm into the Liquitex line of airbrush acrylics. I only use airbrush paints that are water-based. Cleaning up your pen can be a real hassle otherwise.

Moving on to other materials, which I use for prop-making. I've found that the Dragon Skin FX-Pro silicone from SmoothOn is ideal for making soft, elastic moulds in which you cast plastic or plaster items. These moulds last forever, the materials are easily mixed on a 50/50 ratio, and the silicone sets up fast -within about 45 minutes you have a usable mould.
I've also made masks and puppet parts out of Dragon Skin FX-Pro, and there are many ways you can vary the softness of the silicone using additives. I can also recommend PlatSil Gel 10, which is another easy to use silicone ideal for both moulds and mask/puppet projects.

The material I use more than any other for casting props, fake jewellery, puppet armature skulls, etc, is SmoothOn's Smooth-Cast 325. It's another 50/50 ratio mix material, and it can be tinted with other SmoothOn products. Smooth-Cast 325 is ideal for "roto casting", which means that it sets on the inside of your silicone mould if you start to turn it. In other words, you can cast hollow objects of almost any size -from tiny puppet parts to big monster skulls. This plastic also sets very quickly.
Sometimes I use Smooth-Cast 65D, which is more elastic, and therefore able to take a bigger beating.

Are these material expensive, then? Well, the SmoothOn products cost a bit, but are worth every penny. The Monster Clay is also quite pricey, but other than that you won't have to spend an arm and a leg tooling up for your first puppet or mask project.