It seems I just can't stay out of the abyss! A couple of months ago I made a video about "Abyssal Horrors", and in this film, I'm back in the deep again. Let's begin by talking about the inspiration for this project. I've always had a keen interest in cryptozoology, as I'm sure I've mentioned before. There's a story allegedly originating from a magazine article, but mostly known from being quoted in Eric Frank Russel's book "Great World Mysteries" (1967.) It tells of Australian diver Christopher Loeb, who in 1953 was testing out a new deep sea diving suit. The tale then unfolds exactly as in my little film. Creepy stuff, but Loeb isn't the only one claiming to have met a gigantic carpet-like sea monster.
Showing posts with label how to. Show all posts
Showing posts with label how to. Show all posts
Tuesday, October 22, 2024
Encounter In the Abyss
Researcher Richard Winer and diver Pat Boatwright claim to have seen a similar huge creature crawling along the ocean floor in 1969 (sketch by Winer above.) They observed the animal from a diving bell in the ocean off Bermuda, and the incident was another brief, but memorable one. I don't doubt for a second that there are still huge unidentified creatures in the depths. As our technology advances, so do our means of exploration, and we will eventually find them if they are out there.
A lot of people commenting on my video on YouTube have mentioned Joseph Payne Brennan's short story "Slime," which features a similar monster that crawls up onto land and is eventually dispatched in true B-movie fashion by the military using flame throwers. This story was published in Weird Tales in 1953, coincidentally the same year as the Loeb observation. I read "Slime" in "Alfred Hitchcock's Monster Museum", a superb collection of monster tales, though I doubt Hitchcock had anything to do with it except licensing his name and image to the project. There was even an earlier story with a formless carpet creature; "Ooze" by Anthony M. Rud, published in the very first issue of Weird Tales in 1923. To those stories, we can also add several shapeless movie monsters, from "The Blob" (1958) to "Caltiki -The Immortal Monster" (1959.) The best iteration of what I'm talking about is probably the oil slick monster from Stephen King's short story "The Raft" (1982), later included in the anthology movie "Creepshow 2" (1987.)
Loeb recalls about his 1953 incident that the carpet creature was huge, about an acre in diameter. I realized I didn't have to show all of it, so I decided my puppet only needed to be half the monster. I figured I'd make it an undulating flat mass, so it was the edge of the puppet that would be animated. Thus an unusual armature was made for it, using a length of 3 mm aluminum wire to create the basic shape of the puppet. At the base of it, I attached a wooden dowel using thermoplastic and secured two threaded nuts with super glue and baking soda to function as tie-downs for my animation stage. As I usually do, I wrapped the aluminum wire in soft yarn and dabbed it with latex, to give the padding materials a rougher surface to grab onto.
A final coat of tinted latex was applied to further smooth out the surface.
The diving suit or overalls, or whatever it's called, was made by painting latex onto the matte backside of a cutting mat -I didn't have a flat plaster mold big enough. As you can see, the basic pattern was really simple; just one painted on twice, one for the front and one for the back.
The air hose is a discarded air hose from an old airbrush. The sections of rope and the lamp cable are the macrame yarn painted with tinted latex.
I had planned to build a shark puppet and animate it, but I happened to find a stock CG shark among the stock film services I subscribe to. I thought I might as well go with that one, which I did. Eventually, I'm sure I'll make a shark puppet for one of my projects, or for someone else's.
When the carpet monster grabs the shark I used the masking tool in After Effects to make the edge of the carpet fold over the shark. A copied layer of the shark created the shadow cast by the diver's lamp.
Well, that's about it. I provided the narration, which is almost verbatim from Loeb's written account. This short tale, true or not, makes an almost perfect horror short story with inevitable Lovecraftian vibes. I might tackle something similar in the future.
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Saturday, February 20, 2021
In the Ooze of Ubbo-Sathla
One of my all-time favorite authors is Clark Ashton Smith, a buddy and a contemporary of H P Lovecraft. They both contributed to the same magazines and developed the genres we now call sci-fi, fantasy, and horror. In their days it was all more or less simply "weird fiction." Smith invented his own bestiary of strange and terrifying beings, one of them being Ubbo-Sathla, basically a primeval soup of DNA with some kind of sentience. Well, I won't go into too many details. Hopefully, you've by now watched the video clip posted above, and you know everything you need to know on the subject.
I have many CAS (as Smith is often abbreviated) projects in the pipeline. Some of his writings are by now in the public domain, but I took the precaution some years ago to contact his stepson, head of the CAS estate, explaining my intentions and requesting permission to adapt his stepdad's work for my YouTube channel. He didn't have any problems with that, so off I went! "In the Ooze of Ubbo-Sathla" is the first of these projects I've managed to finish.
The main character is the wizard Zon Mezzamalech. For this role, I called upon my old buddy John Hankins who is looking more and more like a wizard for every passing year. You might recognize him as the doomed hero (sans beard) in the film "Feather of Owlbear." John has a green screen and a plethora of home-made fantasy outfits, so he could provide me with footage of Zon staring into the crystal orb of the story. He drew some shapes with blue paint on his face, which allowed me to remove the blue and add a digital effect of swirling lights onto his head, showing the being a wizard and staring into unwholesome objects might change you gradually.
Let's get to the backgrounds right away. They were all made in Photoshop using stock images downloaded from Depositphotos. This shot with John as Zon was made up of 12 elements pieced together in After Effects: The background, real candle flames, John, the flickering lights in his face (a stock CGI animation), the stone table, the orb, and the light shapes in the orb. John is in the USA and I'm in Sweden, but I could mail him instructions and he would mail me the filmed results.
This shot is another bit of trickery; it's a still image of John combined with a stock image och a guy in a wizard's robe. It's so short that using stills worked OK in this case.
The sonorous narration was performed by another American buddy, Fabian Rush. I helped out Fabian with a bit of stop-motion animation for his film "Forsaken: Rock Opera of Chaos", and he happily contributed his voice talents to my project. Fabian is in his own right a very interesting creator, a hard-rockin' musician and filmmaker, and, like me, a big fan of the work of H P Lovecraft and Ray Harryhausen. We plan to have more collaborations in the near future.
The city of Mu-Thulan, where Zon Mezzamalech has his tower of sorcery, was also created with layers of stock photos of various buildings. The people moving about in the shot were leftover takes from a production of "Aladdin" that I made with a group of special needs people some years ago. These takes were all shot in front of a green screen. Applying the 3D effect to each layer allowed me to do a fake pan through the city up to the tower.
There are other people in the film, but they're all either stock photos manipulated with the puppet tool in AE, or stock video. I experimented with transitions quite a bit in this project. I wanted to add organic transitions between the shots and achieved this look by applying shots of black ink dissolving in water and using the black and white contrast of those shots to create a matte effect in AE. That was a bit of a learning curve, but it garnered a very useful result in the end. I try to do something new with AE in every new project.
The only part of this puppet I sculpted was the face, using medium-grade Monster Clay. Two metallic red pearls served as eyes.
This puppet is quite big, around 16 inches tall. I placed the puppet for scale next to my main coon cat Ludwig, who's huge. Ludwig, by the way, had a fling with the cat variant of the Coronavirus in November. He's just recovered from his ordeal and his usually bright yellow eyes are still stained a bloodshot red in this photo.
The pterodactyl, a Pteranodon to be specific, was built for an as-of-yet unrealized project, a King Kong fan film that I helped out with during the planning stage. You can read all about the making of this puppet HERE.
Teeth and claws were tissue paper and latex. The eyes were painted on and covered with Glossy Accents scrapbooking plastic.
The short serpent war shot was another rather complex composition in AE, with 20-ish layers stacked on top of each other.
These tablets were another simple Photoshop creation, using a font simulating a made-up alphabet to create the writing. I made this writing transparent and placed a digital animation of shiny shapes behind each tablet to make the writing seem truly alien.
CAS´ strange epic "Ubbo-Sathla" is an example of another concept I keep getting back to, the notion of "deep time" -that awe can be supplied by contemplating the sheer vastness of the number of years our planet has existed, how pathetic we and our civilization can appear in comparison to the life cycle of our world. Lovecraft was a master at this type of fiction, but another famous example is Olaf Stapledon's "The Last and the First Men."
I'll certainly return to the mid-boggling fantasy worlds of CAS -I already have a couple of new projects in the works- but I'll also tackle other authors of the so-called Lovecraft group. There's a lot of wonderful weirdness to be mined there, and much of it is in the public domain.
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