For ages and ages, I've been planning to do an adaptation of William Hope Hodgson's epic novel "The Night Land." There's nothing like it before or since in pop culture. It's teeming with weird monsters and it's copyright free -perfect for my purposes. Also, it's mostly about just a single character wandering like a knight errant through a wild wasteland, just waiting to be Photoshopped together using various strange textures. So, why haven't I gotten around to adapting it? Well, mostly it's about boiling down 584 pages of verbose narrative and archaic prose to something that could be told in around 20 minutes. But there is actually a solution for that because there's a shorter version of the novel, which I'll get back to shortly.
Let's talk briefly about the background of the book. It was the last work written by hunky Victorian fantasy author Hodgson, who had been a sailor in his early years and was one of the first bodybuilders in the UK, but the first of his books that were published. Hodgson would go on to join WW1 and eventually be blown to smithereens by an artillery shell at Ypres, cutting a career of completely original horror fantasy tales tragically short.
Above is my edition of The Night Land, published in the 1970s by Ballantine books in their Adult Fantasy series (edited by Lin Carter). They split it up in two volumes, as you can see. To protect copyrights in the US, Hodgson boiled down his 200 000+ word epic to a shortened 20 000-word novelette, published in the USA as The Dream of X, thus establishing, kind of, his novel as having a copyright status and protecting it against pirate publishers. However, the risk of someone stealing and publishing the enormous The Night Land was slim indeed, but there you have it. I actually read The Dream of X in a Swedish translation before I could get my hands on The Night Land.
In short, the premise of The Night Land is that the story is set on Earth millions of years in the future. The sun has died but the desolate landscape is partially illuminated with fire and lava from the ground and from mysterious lights sometimes appearing. The remnants of humanity are huddled together in a gigantic pyramid called The Last Redoubt. Around this fortress is the Night Land shrouded in perpetual darkness, but teeming with monstrous lifeforms. Some are huge as mountains and loom threateningly along the horizon. Others are man-sized and quite human-like. A blue flame of mystical earth currents surrounds the pyramid and keeps the nightmarish vermin at bay. Futuristic knights each armed with a "diskos", a sort of spear ending with an electrically charged razor-sharp rotating disc, guard the refuge.
However, one such man receives a telepathic distress call from a Lesser Redoubt, that nobody in the great pyramid has heard of. Our hero sets out alone to rescue the inhabitants of The Lesser Redoubt, since their earth current is failing, and travels across the bizarre world of the Night Land, encountering mysteries and fighting monsters.
The Dream of X tells the same story but pretty much snips out almost all of the travel bits. There's also a bizarre framing story set in the 1600s concerning a narrator who dreams the whole tale but is convinced it is a true vision of the future. This narrative device is enthusiastically presented at the beginning, even providing a romance for the narrator, but it's all soon forgotten when we leap millions of years ahead in the story.
For a few years, I've been contributing illustrations to Graeme Philips' excellent fanzine Cyäegha, but he's also published other collections pertaining to the "Lovecraft Circle" of writers, as well as peripheral authors. Included in the collection Forbidden Dreams is The Carpathian Codex, written by Cardinal Cox. It's a collection of poems inspired by the writings of Lovecraft and others. Among these poems is Night Land, a text summarizing the set-up for the plot and concept of Hodgson's The Night Land. I figured that would be a fun way of tackling the world of the Night Land and doing a very compact meditation on the subject rather than tackling that big project just yet. I got permission from Cox to adapt his poem, and off I went.
If you've followed my YouTube videos the past few years you know that my preferred filmmaking style is to use still images, adapt them in Photoshop, and use those as backgrounds/foregrounds. For the Night Land landscape, I used images of lava fields from Iceland. Digital effects like animated smoke, fire, and lightning were pulled from various open-source CGI clips.
The skies were made from more stock images of CG clouds, animated with distortion tools in After Effects, and also with altered colors.
The monsters of the original novel are too numerous to give a due appearance in a short video, but I picked a couple of favorites. "The Yellow Thing" is a four-armed humanoid creature the hero encounters and fights at one point when he's lit a campfire. "The Humped Men" are a race of squat creatures that seem to be very populous, so I figured I'd better include one of those too. I included a scene where a Yellow Thing tries to catch a Humped Man.
The finished puppet was dry brushed with tinted latex, with mottled effects being applied using a toothbrush and acrylic airbrush paints. The wispy hair is simply a tuft of crepé hair (sheep's wool) glued on with a few drops of liquid latex.
And that's about it for my Night Land video. I did the narration myself and used music by YouTube composer Sir Cubworth, who offers a collection of his work among the free YouTube resources.
Will I do another version? Yes, that is the plan. I want to basically do The Dream of X, but with more monster encounters, so it'll be a mix of the two versions of the story. When I'll be able to do it is up in the air for the time being.